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[🏆 1 Year Anniversary!] FALLING!

[🏆 1 Year Anniversary!] FALLING!

A Roblox experience owned by Dark-Side Games.

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Description (written by the developer; not a statement by this register)

🏆1 Year Anniversary! 🏆 FALLING Has Come A Long Way, It Was One Of My Very First Games I Ever Made, Hope The Legacy Keeps Going! - V 0.7.0 - New Lobby! - New GUI's! - New Levels! - New Music! Jump And Drop From Platform To Platform to get through the Level, New Levels Await! What Will You Find Out? 💸Don't Forget to Donate in the Lobby to help FALLING get new badges for you, The Player, to earn! And also help FALLING Grow! 👍Like and follow the game for more Updates! Join our group for Premium Name Tags, and special leaks in the upcoming updates! Group: https://www.roblox.com/groups/6854527 🖥 Programmed: @Scarby2 🎨Icon Development: @TanManZ_YT

Last updated by the developer 21 Sept 2021, 23:29 UTC.

0
playing (measured 1 Sept 2026, 08:08 UTC)
2,794
lifetime visits
78%
liked (7 👍 / 2 👎)
13
favourites (4.7 per 1k visits)
12 September 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Sept 2026, 08:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation (100)
100 R$
Radio
100 R$
Donation (50)
50 R$
Donation (10)
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome424 · 0.00% win
Friends Forever · social21 · 0.00% win
Premium Player · other19 · 0.00% win
Luck Of The Irish · collection12 · 0.00% win
Meet Scarby2 · other5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.