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Lastre RPG & The Time Crossroad

Lastre RPG & The Time Crossroad

A Roblox experience owned by Purple Diamond Studio.

RacingENRPGRemakeFantasy

Lastre RPG & The Time Crossroad is a Roblox experience categorized under the racing genre. Created on September 13, 2020, the game has accumulated 566,698 lifetime visits and 4,363 favorites. Currently, zero users are playing. The title holds a 67% like percentage based on user feedback metrics recorded in the index.

Description (written by the developer; not a statement by this register)

This is a remake of my popular game Lastre RPG, practically a continuation of it -- ♠️ Make sure to check changelogs for a list of newly added content, check the guide in your inventory if you are a new player and you desire for help ♠️ -- Enjoy, Like for more updates frequently!

Last updated by the developer 7 Aug 2026, 14:26 UTC.

0
playing (measured 10 Aug 2026, 16:15 UTC)
566,698
lifetime visits
67%
liked (1,588 👍 / 779 👎)
4,363
favourites (7.7 per 1k visits)
13 September 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bunker
500 R$
X2 XP
250 R$
X5 SHINY
225 R$
X2 LUCK
199 R$
Boss Radar
114 R$
DONATION
18 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Visited! · welcome66,954 · 0.00% win
Unexplored Quarry · progression5,489 · 0.00% win
Defeat Prismo · progression5,401 · 0.00% win
Seen Approach · other3,560 · 0.00% win
COME BACK NOW........ · other3,221 · 0.00% win
Explore Coalissia's Dungeons · progression3,213 · 0.00% win
Defeat Goldermine · progression3,206 · 0.00% win
The Dark Ages · progression3,069 · 0.00% win
The Distortion · other2,968 · 0.00% win
Master of Stealing · other2,725 · 0.00% win
Deep Travel · other2,414 · 0.00% win
The End Of Time · progression2,241 · 0.00% win
A Fallen Kingdom · other2,162 · 0.00% win
Arkàn's Dream Project [LIMITED TIME] · other1,669 · 0.00% win
Defeat Arkàn · progression1,664 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6714 August 2026 — 67 % liked24 August 2026 — 67 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 20:1567no change
14 Aug 2026, 20:0667first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.