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🧟Codename: Evac  (BETA)

🧟Codename: Evac (BETA)

A Roblox experience owned by PhantomSoft Studio.

ShooterENzombiesurvivalthird-person shooter

Description (written by the developer; not a statement by this register)

Welcome to Codename: Evac 🧟! THIS GAME IS IN BETA, EXPECT BUGS/FIXES ---------- Codename: Evac is an action packed survival based zombie 3rd person shooter! ---------- The game's codename is based off season, so our beta launch season is titled "EVAC" for Evacuation! ---------- Join Phantomsoft Studios today to receive updates, and a FREE Phantomsoft Trail! Link: https://www.roblox.com/groups/6766783/PhantomSoft-Studio#!/about ---------- Development Team that's working 24/7 to make Codename: EVAC Better! : ~ demonslayer913 | Scripting and Marketing ~ Arc_ade | Building ~ Arthur_Primas | Graphics ~ FlaviusTheodoricus | Graphics ~ Snuckledork21 | Building and Marketing

Last updated by the developer 9 Nov 2025, 15:04 UTC.

0
playing (measured 14 Aug 2026, 06:48 UTC)
3,733
lifetime visits
42%
liked (35 👍 / 49 👎)
120
favourites (32.1 per 1k visits)
13 September 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 06:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Coins
400 R$
Russian Weapons! (20% OFF!)
175 R$
Canadian Made
150 R$
VIP
100 R$
Radio Access
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

BETA Tester! · other3,103 · 0.00% win
First Kill · progression1,022 · 0.00% win
5k Kills · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.