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CountryHuman Role-Play (Beta)

CountryHuman Role-Play (Beta)

A Roblox experience owned by CountryHuman Hang-Out.

RoleplayENcountryhumansroleplaybeta

Description (written by the developer; not a statement by this register)

Welcome to CountryHuman Role-Play! Group: https://www.roblox.com/groups/6210305 --------------------------------------------------------------- Creators: Builders Docter_WD, zumlyz Devs imnasakun --------------------------------------------------------------- Shutdown = Update UpDates: Added Epic VIP Gamepass --------------------------------------------------------------- Remember follow Roblox rules! All credits to the original owners No free models Fixed Virus --------------------------------------------------------------- Tags: Countryhuman,countryhuman,country,human,rp Countryhuman,countryhuman,country,human,rp Countryhuman,countryhuman,country,human,rp Countryhuman,countryhuman,country,human,rp Countryhuman,countryhuman,country,human,rp Countryhuman,countryhuman,country,human,rp, Countryhuman,countryhuman,country,human,rp, Countryhuman,countryhuman,country,human,rp,

Last updated by the developer 26 Oct 2025, 07:01 UTC.

0
playing (measured 10 Aug 2026, 23:47 UTC)
264,386
lifetime visits
65%
liked (361 👍 / 191 👎)
1,878
favourites (7.1 per 1k visits)
13 September 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
110 R$
Tip Jar
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meet The Dev · other404 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.