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Ultimate Rock Paper Scissors

Ultimate Rock Paper Scissors

A Roblox experience owned by Ultimate Storage.

MinigamesENtournamentstrategyminigame

Description (written by the developer; not a statement by this register)

📖 Prove your strategic skills and luck by taking first place in an action packed rock, paper, scissors tournament! 🎮 Commands You must not be in a match and have your button set to "not participate" in order to use these: !1v1 name -- sends a challenge request to a player !acc name, !accept name -- accepts a 1v1 request !ToSky, !tosky -- teleports you to the sky 1v1 island !ToGround, !toground -- teleports you to the center where the main tournament is !ToBeach, !tobeach -- teleports you to the beach ❗LEADERBOARD WINS ARE NOT AWARDED IN PRIVATE SERVERS! Coded and built by Aizai Hand models and Icons by Sunnytamos

Last updated by the developer 25 Oct 2025, 09:50 UTC.

0
playing (measured 12 Aug 2026, 00:47 UTC)
144,743
lifetime visits
84%
liked (434 👍 / 82 👎)
2,038
favourites (14.1 per 1k visits)
14 September 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 00:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
Hand Pet
149 R$
Emote Pack
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beach Player · welcome5,913 · 0.00% win
Volcanic Dasher · other1,503 · 0.00% win
Rookie Strategist · other712 · 0.00% win
Elite Strategist · other142 · 0.00% win
Master Strategist · other23 · 0.00% win
You beat the owner! · progression19 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.