Roblox RegisterIndependent record of Roblox groups Β· not affiliated with Roblox Corporation
πŸŽƒ Halloween πŸŽƒ Floor Per Difficulty Chart

πŸŽƒ Halloween πŸŽƒ Floor Per Difficulty Chart

A Roblox experience owned by Wafflez Studioz.

ObbyENdifficulty charthalloweenobby

Description (written by the developer; not a statement by this register)

Inspired By: https://www.roblox.com/games/5431308746/One-Stage-Per-Difficulty-Chart-Obby Recent updates: - Added a baby parkour at spawn, for the noobs! Warning: This obby is complete chaos. You are never going to beat it. Don't even attempt nil. But if you somehow think you even stand a chance against this obby, join the dizzy and record catastrophic difficulty and Nil Welcome to Floor Per Difficulty Chart Obby!! Make a video for youtube role! Like = GOD at obbies Dislike = noob Credit to JTOH kit for having a cool kit xd tags: difficulty chart obby jtoh wallhop purist halloween event roblox fun hard obby free donate chart tower citadel steeple wraparound flick ladder

Last updated by the developer 24 Oct 2020, 17:22 UTC.

0
playing (measured 11 Aug 2026, 12:33 UTC)
7,170
lifetime visits
47%
liked (30 πŸ‘ / 34 πŸ‘Ž)
102
favourites (14.2 per 1k visits)
17 September 2020
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

gfdgdfsgfdgfd dgf
1,495 R$
Instant Respawn
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Halloween Event Β· progression27 Β· 0.00% win
1000 Visits Event Β· progression18 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.