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FORTRESS // RAID

FORTRESS // RAID

A Roblox experience owned by Desilyia.

AdventureENstrategycompetitiveteam-based

Description (written by the developer; not a statement by this register)

Quick breakdown of the rules, the Official Document is still prompted to requested. - Any form of exploiting is equivalent to an Auto-Win. (This means game-changing). - If a laggy server is started we have the right to restart it, On top of this if any of your members are consistently spiking or 300+ constant on a normal server, (100 constant for most people who are the same timezone as the server) Then it will result in a team out or a kick. - Ddosing is a void unless the suspect is clear. - Raid must be scheduled at least half an hour before. - Admin is a privilege, not a requirement, Meaning we can take it at any point - We are allowed to kick anyone from your team if we believe they’re breaking any of the rules, we will give you a reason but evidence is not always necessary. - No glitching, Teamed out/kick if they keep getting teamed - No toxicity, Warn, Kick, still toxic, ban - No Alts, Kick - No loops around these rules, AW - Request the official rules document.

Last updated by the developer 9 Jan 2025, 21:00 UTC.

0
playing (measured 17 Aug 2026, 10:30 UTC)
159
lifetime visits
20 September 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 10:300first reading

Concurrent players at each of our measurements (insert-on-change).