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Undead Rising [ALPHA]

Undead Rising [ALPHA]

A Roblox experience owned by KitFox Games.

SurvivalENzombie survivalco-opcrafting

Description (written by the developer; not a statement by this register)

This game will remain paid access until we find that its the good time to release, we are currently testing items,models, and features to see if they work. Please remain patient as this game is still being worked on. Thank you :) This Game Is Currently a work in progress. We are currently testing features, and more! Squad up with your friends, conquer the world, become the best of the best. Craft the best weapons and take on the best bosses. Theres a whole adventure waiting for you. Come on in and try it for yourself!

Last updated by the developer 18 Nov 2020, 22:34 UTC.

0
playing (measured 12 Aug 2026, 11:19 UTC)
1,051
lifetime visits
90%
liked (9 👍 / 1 👎)
121
favourites (115.1 per 1k visits)
20 September 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 11:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Wood
199 R$
Double Blueprint Capacity
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Tester Badge · other464 · 0.00% win
You Visited Undead Rising · welcome372 · 0.00% win
You Played With The Devs · social74 · 0.00% win
Beta Tester Badge · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.