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Untamed Animals

Untamed Animals

A Roblox experience owned by Untamed Planet.

RoleplayENanimal roleplaypet adoptionnature conservation

Untamed Animals is a roleplay experience created on 2020-09-21. It has accumulated 37,857,509 lifetime visits and 205,678 favorites. The game currently has 1 player online. It holds a 68% like percentage. The description mentions adopting pets, exploring worlds, and completing quests. A portion of sales supports wildlife projects.

Description (written by the developer; not a statement by this register)

Adopt pet animals, Roleplay with your friends, Explore the world and save the planet! 🦁🐨🙊 🦦 Save baby animals and rehabilitate them back to health! 🐧 Roleplay as your favorite animal! 🌎 Explore many different worlds! 📖 Complete quests and get rewards! A portion of all sales goes towards supporting real-life projects that protect Mother Nature and wildlife! #PlayToProtect 🐦 Follow us on Twitter for news and cool content! @untamedroblox! 🎉 Click the Follow button for update notifications! 📢 Join our Community Server to meet our amazing community!

Last updated by the developer 16 Jan 2024, 09:49 UTC.

1
playing (measured 10 Aug 2026, 16:16 UTC)
37,857,509
lifetime visits
68%
liked (28,246 👍 / 13,132 👎)
205,608
favourites (5.4 per 1k visits)
21 September 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Champion (VIP)
499 R$
Food Radar
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

VIP · other10,638 · 0.00% win
BetaTester · other0 · 0.00% win
Alpha Tester · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6823 August 2026 — 68 % liked2 September 2026 — 68 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:0268no change
23 Aug 2026, 14:5168first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.