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[🌎W5] Skip A Brainrot

[🌎W5] Skip A Brainrot

A Roblox experience owned by Top Tier Larpers.

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Description (written by the developer; not a statement by this register)

[🌎W5] Rock a Brainrot full game is coming out on the 22th of August Stay Tuned and Join the Top Tier Larpers Group for more updates! 🪨 Skip stones across the lake & test your luck! 🌊 Pull everything from Common Brainrots to DIVINE Brainrots! 💥 Unlock insane, cinematic cutscenes for rare pulls! 💰 Sell your loot, upgrade your stone & luck, and collect them all! ❓ Think you can unlock the lowest chance Divine cutscene? 👀 UPDATE CODE: WORLD5 👍 LIKE & FAVORITE to support the game and for more codes!

Last updated by the developer 14 Aug 2026, 05:31 UTC.

0
playing (measured 14 Aug 2026, 05:33 UTC)
10,197
lifetime visits
81%
liked (38 👍 / 9 👎)
759
favourites (74.4 per 1k visits)
23 September 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 05:335first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Money - OP
119 R$
Zarrari Zont
99 R$
VIP
99 R$
Auto Orders
79 R$
Premium Supplier
79 R$
Auto Loader
49 R$
Faster Packing
49 R$
Mega Storage
39 R$
Diamond Orders
39 R$
Cyber Pickup (best truck, x10)
39 R$
Hire Fearzvvt
29 R$
Insant Stock
29 R$
Big Trucks
29 R$
Diamond Conveyor
29 R$
Diamond Stamp
19 R$
Starter Pack ( AMAZING DEAL )
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played Start Dropshipping · other13,328 · 100.0% win
Tester Badge · other2,207 · 0.00% win
MET FEARZVVT · social590 · 0.00% win
MET EGGYRACER · social101 · 0.00% win
MET LORDLUCAS3027 · social41 · 0.00% win
MET TRIPASECATHEWINNER · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

778681.517 August 2026 — 81 % liked16 September 2026 — 77 % liked6 October 2026 — 86 % liked16 October 2026 — 83 % liked26 October 2026 — 81 % liked8117 August 202626 October 2026
5 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 10:2381-2
16 Oct 2026, 10:2283-3
6 Oct 2026, 10:2186+9
16 Sept 2026, 10:1577-4
17 Aug 2026, 10:0381first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.