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[VENT!] AMONG US ROLEPLAY

[VENT!] AMONG US ROLEPLAY

A Roblox experience owned by Omg Real Games.

RoleplayENAmong UsRoleplayVenting

[VENT!] AMONG US ROLEPLAY is a roleplay experience created on 2020-09-23. It has accumulated 19,157,058 lifetime visits and 65,188 favorites. The game holds a 65% like percentage. Currently, zero users are playing. The description highlights interactive roleplay elements, including venting mechanics added on 8/11/2024.

Description (written by the developer; not a statement by this register)

AMONG US ROLEPLAY RP 8/11/2024 > ADDED VENTING > FIXED ADMIN Welcome to an interactive Among Us roleplay! In this game you can explore, become your favorite character, and interact with many among us objects Tags(ignore) RTHRO , Among Us , Among Us Roleplay, Among Sus , CrewMate, Among Us RP , InnerSloth , Impostor , Among Us Hide Seek , Survive Among Us , Among Us Obby , Hangout, ROLEPLAY , RP , Free Admin , Free VIP , Free VIP Server , Abuse Admin , Moderator , RP , UGC , ninja , fortnite , front page , jailbreak , meep city , meep , adopt me , choices , choose , floor is lava , lava jumps , long obby , obey , parkour, parkur , parkor , mega fun easy obby , mega fun and easy obby , easy obby , fun obby , friendly game , colorful obby , booga booga , adopt me , fast obby , popular , RTHRO , lava , jumps , easy , fun , mega , easy obby, super mega easy obby , granny ,vc

Last updated by the developer 9 Apr 2025, 17:29 UTC.

0
playing (measured 10 Aug 2026, 17:34 UTC)
19,157,058
lifetime visits
65%
liked (7,234 👍 / 3,892 👎)
65,184
favourites (3.4 per 1k visits)
23 September 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[FIXED!] Admin Commands
799 R$
[OP] Captain Crewmate
799 R$
[LIMITED] Secuirty Camera Access
499 R$
[SPECIAL] Rainbow Crewmate
349 R$
[GOLD] VIP
299 R$
[LOUD] Personal Radio
268 R$
[LIMITED] Extra Accessories
221 R$
[CHEAP] Mini Crewmate Morph
199 R$
[RAINBOW] Donation Nametag
124 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thank you for playing! · welcome2,470,992 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6513 August 2026 — 65 % liked23 August 2026 — 65 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:5165no change
13 Aug 2026, 16:4965first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.