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Crystal Falls 💎 BETA

Crystal Falls 💎 BETA

A Roblox experience owned by Crystal Falls Development Studios.

RoleplayENpet adoptionacademy/schoolcrystal mining

Description (written by the developer; not a statement by this register)

[THIS GAME IS CURRENTLY IN BETA] ⭐Welcome to Crystal Falls🌳 🐾Adopt adorable pets 🏫Attend Crystal Falls Academy 🏠Own a house and decorate it 💎 Mine crystals around the map to win some coins We invite you to join and explore the amazing world of Crystal Falls. Have fun! 💖 Follow us @CrystallFallsRBX on all socials for Exclusives in-game Codes 👀

Last updated by the developer 30 Jun 2024, 02:50 UTC.

0
playing (measured 11 Aug 2026, 02:38 UTC)
241,631
lifetime visits
75%
liked (684 👍 / 231 👎)
2,787
favourites (11.5 per 1k visits)
23 September 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Pet XP
800 R$
Cozy Castle Home
400 R$
VIP Gamepass
400 R$
Speed Gamepass
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Crystal Falls BETA · other167,561 · 0.00% win
1st Home · welcome37,505 · 0.00% win
Winter 2021 · other35,053 · 0.00% win
Fall 2021 · other9,482 · 0.00% win
1st Crystal · collection6,014 · 0.00% win
Christmas 2021 · other3,946 · 0.00% win
1st Pet · collection2,394 · 0.00% win
Halloween 2021 · other2,145 · 0.00% win
Met aesturr · other1,329 · 0.00% win
Level 10 · progression65 · 0.00% win
Level 25 · progression6 · 0.00% win
1st Max Leveled Pet · collection2 · 0.00% win
Your first shift at work! · progression0 · 0.00% win
You completed your first task! · progression0 · 0.00% win
Welcome 🏠 · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7515 August 2026 — 75 % liked25 August 2026 — 75 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 03:0675no change
15 Aug 2026, 02:5075first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.