๐ [NEW MAP] Werewolf Within
A Roblox experience owned by Paranatural.
Social & hangoutENAmong Us cloneSocial DeductionWerewolf Theme
Werewolf Within is a social-hangout experience created on 2020-09-25. The game has accumulated 1,427,145 lifetime visits and 13,917 favorites. It currently holds a 59% like percentage. The experience features gameplay roles including townspeople and werewolves within a Victorian Steampunk setting.
Description (written by the developer; not a statement by this register)
โญNew Map - Rustport Streets is available now! ๐ Werewolf Within is a new take on the 2016 hit game Night of the Werewolf. When the sun sets and the lights go dark, werewolves roam the streets of this Victorian Steampunk town, disguised as townspeople, to wreak havoc on the city. Nobody is safe and everybody is a suspect. ๐ต๏ธ TOWNSPERSON: Team up with others and complete your tasks, while jailing potential werewolves, to win! ๐บ WEREWOLF: Kill all townspeople without getting caught. Fake tasks, use sabotages, lie cheat and deny to avoid detection! ๐ป PC KEYBINDS: R - Report Body E - Do Task / Use Sewer F - Kill Tab - Open Map COMING SOON: ๐บ๏ธ New Maps & New Tasks ๐ฎ Custom Private Servers ๐ฉ More Shop Cosmetics! ๐ Join Our Server And Follow Our Socials For Updates And Sneak Peeks! ๐ฅ Programmed by InsanelyLuke ๐จ Textures and Models by R_eido ๐ต Music by Exocite ๐จ Art by ImperfectIyPerfect Inspired by Among Us
Last updated by the developer 10 May 2024, 19:46 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 02:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization โ game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโt publicly listable.
Badge funnel
How many players have ever earned each badge โ a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโs own name and description.