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The Basic Elevator

The Basic Elevator

A Roblox experience owned by yuyu co..

SimulatorENelevator simulatorsocial hangouttemplate-based

Description (written by the developer; not a statement by this register)

a heavily modified version of iwishforducks's elevator template (just like others) looking like an ordinary elevator, get in and vibe, what could possibly go wrong...? Builder/Scripter: ico4n

Last updated by the developer 18 Jun 2026, 13:35 UTC.

0
playing (measured 11 Aug 2026, 15:02 UTC)
23,343
lifetime visits
82%
liked (50 👍 / 11 👎)
59
favourites (2.5 per 1k visits)
27 September 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 15:020first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to the Elevator · welcome9,553 · 0.00% win
You got out of the Elevator! · progression7,558 · 0.00% win
got nuked · other1,104 · 100.0% win
gura beamed u · other989 · 0.00% win
touhou death effect · other777 · 0.00% win
Coin Rain · other468 · 0.00% win
u met the creator · welcome466 · 0.00% win
20 seconds challenge · other408 · 0.00% win
bonked (effect) · other405 · 0.00% win
became the food · other321 · 0.00% win
Glass Bridge Challenge · progression261 · 0.00% win
backfired · other258 · 0.00% win
backrooms · other161 · 0.00% win
RAREST FLOOR???!!?!?1!1?1! · secret105 · 0.00% win
the nft · other83 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8216 August 2026 — 82 % liked15 October 2026 — 82 % liked16 August 202615 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 09:0582no change
16 Aug 2026, 07:1782first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.