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Walkaround Difficulty Chart Obby

Walkaround Difficulty Chart Obby

A Roblox experience owned by al’s development studio.

ObbyENdifficulty chartwalkaroundprogressive stages

Description (written by the developer; not a statement by this register)

Join our group to get a free chat tag: https://www.roblox.com/groups/6383921/al-s-development-studio#!/about Welcome to Walkaround Difficulty Chart Obby! Walkaround Difficulty Chart Obby is an obby with series of difficulties where stages will get progressively more difficult. Yes, it mainly revolves around walkarounds. Can you challenge yourself to beat the excruciating courses that follow? There are currently 50 stages. [VIP] You can purchase VIP in the gamepass shop to obtain a chat tag in-game, a role in the group and server. ❓ Community Join our community server to be notified of latest updates, or to report any bugs / suggestions. Click below! [Credits] feelingitalic - Creator, Lead Builder HelixTix - Stage Builder Tags: Jupiter tower towers difficulty obstacle toh DCO jtoh fun WDCO impossible DC obby jupiters Jukes difficult IDCO

Last updated by the developer 7 Nov 2023, 01:49 UTC.

0
playing (measured 10 Aug 2026, 15:32 UTC)
28,494
lifetime visits
33%
liked (143 👍 / 289 👎)
377
favourites (13.2 per 1k visits)
27 September 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

10K Donation
10,000 R$
5K Donation
5,000 R$
1,000 Donation
1,000 R$
500 Donation
500 R$
Speed Coil
250 R$
Boombox
250 R$
Gravity Coil
250 R$
100 Donation
100 R$
VIP
100 R$
50 Donation
50 R$
10 Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Walkaround Difficulty Chart Obby! · welcome17,561 · 0.00% win
Finished Easy · progression2,611 · 0.00% win
Finished Medium · progression1,124 · 0.00% win
Finished Hard · progression637 · 0.00% win
Finished Difficult · progression274 · 0.00% win
Finished Challenging · progression203 · 0.00% win
Secret.. · secret52 · 0.00% win
Finished Nil · progression0 · 0.00% win
Finished Intense · progression0 · 0.00% win
Finished Insane · progression0 · 0.00% win
Finished Terrifying · progression0 · 0.00% win
Finished Remorseless · progression0 · 0.00% win
Finished Catastrophic · progression0 · 0.00% win
Finished Extreme · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

3316 August 2026 — 33 % liked15 October 2026 — 33 % liked16 August 202615 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 32–34 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 06:3133no change
16 Aug 2026, 05:0133first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.