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2 Player God Tycoon

2 Player God Tycoon

A Roblox experience owned by Ksieny.

TycoonENteam-basedcombatprogression

2 Player God Tycoon is a tycoon experience created on September 27, 2020. The game features two teams competing to complete their respective territories. It has accumulated 5,344,779 lifetime visits and 25,663 favorites. Currently, one player is active. The experience holds a 90% like percentage.

Description (written by the developer; not a statement by this register)

💡 Each team has separate areas. Teams work to be the best tycoon. Teams can fight between each other. The team that completes its territory becomes the best tycoon. 🔑Follow to get free x2 walk speed and x2 jump boost: https://www.roblox.com/users/138387914/profile ⭐️ The person joining the group will have the following privileges; 💰 +5K Cash 🩸 +50 Health 🌝 Don't forget to Like and Favorite! 💥 Thanks For Playing 2 Player God Tycoon

Last updated by the developer 19 Jul 2024, 23:22 UTC.

1
playing (measured 10 Aug 2026, 14:01 UTC)
5,344,779
lifetime visits
90%
liked (14,073 👍 / 1,585 👎)
25,692
favourites (4.8 per 1k visits)
27 September 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:015first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
9,999 R$
Unlimited Cash
999 R$
X2 CASH
399 R$
Extra Dropper
149 R$
God Pack
119 R$
Mega Droppper
99 R$
Auto Colloecter
59 R$
Fly Pack
54 R$
Super Mega Dropper
49 R$
Electricity Pack
44 R$
Fun Pack
34 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked13 September 2026 — 90 % liked23 September 2026 — 90 % liked3 October 2026 — 90 % liked13 October 2026 — 90 % liked23 October 2026 — 90 % liked2 November 2026 — 90 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 01:1790no change
23 Oct 2026, 01:1690no change
13 Oct 2026, 01:1590no change
3 Oct 2026, 01:0890no change
23 Sept 2026, 01:0890no change
13 Sept 2026, 01:0690no change
3 Sept 2026, 01:0590no change
24 Aug 2026, 01:0490no change
14 Aug 2026, 01:0390first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.