(NEW) How to train your Dragon Tycoon 2
A Roblox experience owned by Σ Dragon.
TycoonENDreamWorks IPTycoonFan Game
(NEW) How to train your Dragon Tycoon 2 is a tycoon experience created on 2020-09-28. The game has recorded 654,886 lifetime visits and 1,812 favorites. Currently, zero users are playing. The title holds a 43% like percentage. The description references DreamWorks Animation LLC copyrights and mentions VIP servers and gamepasses.
Description (written by the developer; not a statement by this register)
Welcome to How To Train Your Dragon Tycoon Fan Game HTTYD Tycoon ⚠️⚠️ Logo's are all copyrights of DreamWorks Animation LLC ⚠️⚠️ 👍 Leave a Like and Favorite for more updates ! 👍 ⚡ How To Train Your Dragon Tycoon VIP Servers are R$99! Play with or against your friends! ⚡ 🔺 Check out the power-ups and gamepasses in the store! 🔺 🚨 You might have to rejoin the game if you buy a gamepass 🚨 Ever wanted to support the developer and keep up with the new updates? Now you can! Follow me on Twitter 🐦 or Subscribe to me on YouTube 📷: link is ⬇️ ⬇️ Down 🤖 Join the group to help support us and get a FREE Member Tag above Your Name and extra 1500 Food when you join us! 💥 https://www.roblox.com/groups/group.aspx?gid=1113342
Last updated by the developer 29 Sept 2023, 02:14 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 08:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.