Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Purple's Totally Tubular Towers: 2

Purple's Totally Tubular Towers: 2

A Roblox experience owned by Purple's Totally Tubular Team.

Tower defenseENtower defensesequeloverhaul

Purple's Totally Tubular Towers: 2 is a Roblox tower-defense experience created on 2020-09-29. The game has accumulated 531,953 lifetime visits and 4,410 favorites. Currently, 0 players are active. The title holds a 74% like percentage. It serves as a sequel to the original PTTT title, featuring tower conquest mechanics across multiple realms.

Description (written by the developer; not a statement by this register)

Conquer many towers across the realms several hundred years after the events of PTTT:1 Will you be able to master the total tubularity this game has to offer? 🌟 🆕 UPDATE LOG 🆕: 1/4 -> The game is undergoing a complete overhaul, so please be patient with us as we work to improve the game! 12/31 -> FREE AREA REQUIREMENTS Exploiting is not allowed. Shutdown = Update or Bug fixes 🌐MORE PTTT🌐 PTTT:1 : https://www.roblox.com/games/3037460759 Grand Scheme : https://www.roblox.com/games/13705293358 PTTT:2 Practice Time: https://www.roblox.com/games/6317224983/PTTT-2-Practice-Time Inspired by Eternal Towers of Hell : https://www.roblox.com/games/8562822414/Eternal-Towers-of-Hell

Last updated by the developer 13 Feb 2026, 17:58 UTC.

0
playing (measured 11 Aug 2026, 06:48 UTC)
531,953
lifetime visits
74%
liked (1,738 👍 / 616 👎)
4,410
favourites (8.3 per 1k visits)
29 September 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:481first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ancient Shards
300 R$
Speed Pepper
50 R$
Healing Strawberry
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beat Tower of Teaching · progression26,526 · 0.00% win
Tower of Zen · progression23,999 · 0.00% win
Beat Tower of Close Endearment · progression14,996 · 0.00% win
Beat Spire of Casual Traversing · progression8,685 · 0.00% win
Tower of Smooth Edges · progression8,237 · 0.00% win
Beat Tower of Otherworldly Oddities · progression6,868 · 0.00% win
Artemis Egg (EASTER 2021) · collection6,414 · 0.00% win
Tower of Wedges · progression6,181 · 0.00% win
Beat Hallway of Choices · progression5,962 · 0.00% win
Yeah, we're done here. · other5,760 · 0.00% win
Beat Tower of Weird Properties · progression5,716 · 0.00% win
Beat Tower of Iridescent Structures · progression5,256 · 0.00% win
Beat Tower of Linked Platforms · progression4,288 · 0.00% win
Beat SoQDD · progression4,273 · 0.00% win
Beat Tower of Pure Calmness · progression3,919 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7414 August 2026 — 74 % liked24 August 2026 — 74 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 20:3874no change
14 Aug 2026, 20:3774first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.