Logi's Difficulty Chart Obby | Old Version
A Roblox experience owned by Rage Flame Studios.
ObbyENparkourdifficulty progressionchallenge
Logi's Difficulty Chart Obby | Old Version is an obby experience created on September 30, 2020. The game has accumulated 1,648,819 lifetime visits and 11,017 favorites. Currently, zero users are playing. The experience holds a 32% like percentage. It features parkour obstacles that increase in difficulty over time, with stages undergoing revamps.
Description (written by the developer; not a statement by this register)
Welcome to Logi's Difficulty Chart Obby! Difficulty Charts are Obbies, where obstacles get harder over time. The Parkour is made to have fun trying to beat it. Stages are currently being revamped. Can you beat this? Find it out while playing. Tags (ignore): SDCO BDCO difficult hard obby impossible obby jtoh tower of hell Black's Difficulty Chart Obby sdco jukes toh badge halloween fun difficult Damjan's Difficulty Chart Obby JTOH SDCO Jupiters, Jukes Difficulty Chart Obby Hard Obby Impossible Obby Sea's Difficulty Chart Obby Difficult Obby difficulty chart obby difficulty chart obby difficulty chart obby difficulty chart obby difficulty chart obby difficulty chart obby difficulty chart obby difficulty chart obby difficulty chart obby, Impossible Event, Impossible Event
Last updated by the developer 9 Jul 2024, 18:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 00:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.