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Hair Salon Tycoon

Hair Salon Tycoon

A Roblox experience owned by -Lunar Productions-.

TycoonENsalontycoonsimulation

Hair Salon Tycoon is a tycoon experience created on September 30, 2020. The game has accumulated 7,297,088 lifetime visits and holds 53,812 favorites. Currently, zero users are playing. The title maintains a 70% like percentage. It is categorized under the tycoon genre within the Roblox platform.

Description (written by the developer; not a statement by this register)

💇 Open your own salon, get lots of customers, earn money, and have fun with your friends! 👍 Like the game for more codes and updates! 👍 💾All progress is autosaved so you can resume back at any time!💾 Join our group for more fun games! https://www.roblox.com/groups/7886735/Lunar-Productions#!/about

Last updated by the developer 12 May 2024, 20:27 UTC.

0
playing (measured 10 Aug 2026, 14:19 UTC)
7,297,088
lifetime visits
70%
liked (12,715 👍 / 5,425 👎)
53,794
favourites (7.4 per 1k visits)
30 September 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Overlord VIP
1,499 R$
x10 Cash
999 R$
Super VIP
599 R$
Mega VIP
299 R$
x2 Cash
249 R$
Rapid Workers
199 R$
VIP
149 R$
Extra Workers
99 R$
x2 Speed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7013 August 2026 — 70 % liked23 August 2026 — 70 % liked2 September 2026 — 70 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:3670no change
23 Aug 2026, 22:3570no change
13 Aug 2026, 22:3570first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.