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Jail Tycoon 👮

Jail Tycoon 👮

A Roblox experience owned by Shark Fin Studios LLC.

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Jail Tycoon 👮 is a tycoon experience created on 2020-10-03. It has accumulated 18,914,096 lifetime visits and 95,252 favorites. Currently, 2 users are playing. The game holds a 71% like percentage. Developed by Shark Fin Studios, LLC, the title focuses on jail building and management mechanics within the Roblox platform.

Description (written by the developer; not a statement by this register)

Welcome to Jail Tycoon! Build your own jail, fill it with prisoners, and operate with police officers, guards, and more! 🚨Customize your jail however you want! 💰Collect ore for money to buy upgrades! 🚓Populate your jail however you want with a dozen characters to chose from! ✅Your progress will be saved automatically A game by Shark Fin Studios, LLC.

Last updated by the developer 22 Jun 2026, 22:15 UTC.

2
playing (measured 10 Aug 2026, 14:01 UTC)
18,914,096
lifetime visits
71%
liked (21,653 👍 / 8,713 👎)
95,215
favourites (5.0 per 1k visits)
3 October 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:014first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Money
1,999 R$
VIP
499 R$
Infinite Capacity
499 R$
3x Money
399 R$
Special Forces
399 R$
Auto Collect Ore
299 R$
Radioactive Extractor
299 R$
Prisoner
299 R$
Taser
199 R$
Custom Music
199 R$
Laser Pick Axe Noob
199 R$
Super Speed
99 R$
Custom Uniform
69 R$
Custom Logo
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Jail Tycoon! · welcome9,974,907 · 100.0% win
Completed! · progression102,715 · 11.3% win
Met a Dev! · social332 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7113 August 2026 — 71 % liked2 September 2026 — 71 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:1671no change
13 Aug 2026, 16:5271first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.