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[💎 GEMS] Snipers

[💎 GEMS] Snipers

A Roblox experience owned by Cloud Project.

ShooterENsnipershooterleaderboard

[💎 GEMS] Snipers is a shooter experience created on 2020-10-03. It has recorded 2,624,779 lifetime visits and 7,080 favorites. The game holds a 54% like percentage. Currently, zero users are playing. The description identifies it as a long-distance shooter where players fight to the death using sniper weapons.

Description (written by the developer; not a statement by this register)

💥 Welcome to Snipers! 💥 What is Snipers? Snipers is a long distance shooter game, you spawn with a sniper and fight other people to the death! Sniper Fight, Get To The Top Of Leaderboard, Buy More Guns, No Scope People, roleplay, or explore the map. Press SHIFT while a weapon is equiped to sprint! Press R to reload your weapon! Press G to use the glider! *Rejoin after buying a gamepass* ➡️ If you enjoyed this game, don't forget to 👍 Like, ⭐ Favorite, and 🔔 Follow! 💰 CODES: - RELEASE ➡️ 20K CASH + 5 GEMS - NEW ➡️ 1K CASH + 100 BOUNTY - MONEY ➡️ 1K CASH - LaserTime! ➡️ 10K CASH - 2milVisits ➡️ 10K CASH - UPD2! ➡️ 25K CASH - Gems ➡️ 3 GEMS

Last updated by the developer 13 Dec 2025, 02:43 UTC.

0
playing (measured 10 Aug 2026, 18:35 UTC)
2,624,779
lifetime visits
54%
liked (7,472 👍 / 6,276 👎)
7,075
favourites (2.7 per 1k visits)
3 October 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

INF AMMO
299 R$
2x Cash!
99 R$
⭐ VIP ⭐
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,713,026 · 0.00% win
Beta Player! · welcome1,625,890 · 0.00% win
First Acquisition · collection17,765 · 100.0% win
Quick Strike · other10,676 · 0.00% win
Meet the owner! · other8,762 · 0.00% win
Starter Stash · welcome8,048 · 0.00% win
Threefold Fury · other7,928 · 0.00% win
Veteran Slayer · other6,161 · 0.00% win
Quarter-Master · other4,997 · 0.00% win
Precision Strike · other4,974 · 0.00% win
Elite Enforcer · other4,492 · 0.00% win
Relentless · other3,785 · 0.00% win
Lone Victor · other3,305 · 0.00% win
Arsenal Builder · other3,170 · 0.00% win
Midway Magnate · other3,163 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5414 August 2026 — 54 % liked24 August 2026 — 54 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–55 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:0454no change
14 Aug 2026, 07:0354first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.