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👹Titan Roleplay Simulator

👹Titan Roleplay Simulator

A Roblox experience owned by OP Games Corporation.

RoleplayENtitanroleplaysimulator

👹Titan Roleplay Simulator is a roleplay experience created on 2020-10-04. It has recorded 24,930,537 lifetime visits and 69,417 favorites. Currently, one user is playing. The experience holds a 64% like percentage. The description highlights titan selection, training, and open-world exploration mechanics.

Description (written by the developer; not a statement by this register)

⚠️ Levels do not reset when you leave the game! Each titan has a separate level counter! ✨ Welcome to TITAN ROLEPLAY SIMULATOR! 🔥 ☄️ Possess the Power of the Titan of Your Choice 👹 Train and Grind To Be The Strongest Titan Of Them All! 💥 ⚡️ Role play, Live life, Explore the Open World, Discover Places, Activities, Endless Adventures Await You! ⚡️ 📜 How to Play📜 🎭 Create Your Character and Pick Your Titan! 🔰 Roleplay, Explore, Meet People! 🍕 Eat to Avoid Health Damage from Hunger! ⚔️ Train Your Titans to Become Indestructible! 👑 Complete Missions to Achieve Higher Ranks! 🌈 Create an Alliance Group or Join Existing Ones! 🏆 Use Tokens for In-Game Purchases! ⚜️ Buy Multiplier Upgrades to Level Up Faster! 🎈Join Our Group for Exclusive Updates and Upcoming Games! 🎉

Last updated by the developer 3 Jul 2023, 07:52 UTC.

1
playing (measured 10 Aug 2026, 14:19 UTC)
24,930,537
lifetime visits
64%
liked (9,486 👍 / 5,406 👎)
69,395
favourites (2.8 per 1k visits)
4 October 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:191first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 TOKEN EARNING
799 R$
CONCEAL
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Square One! · welcome9,224,400 · 100.0% win
Glimpse Of Power · other5,934,933 · 100.0% win
Join The Alliance · other325,815 · 0.00% win
Evolve · progression298,159 · 2.5% win
True Power · other86,121 · 0.00% win
Bow To None · other58,409 · 0.00% win
APEX · other10,993 · 1.3% win
Remember The Name · other846 · 0.00% win
The Throne Is Mine (Upcoming) · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6423 August 2026 — 64 % liked2 September 2026 — 64 % liked22 September 2026 — 64 % liked2 October 2026 — 64 % liked12 October 2026 — 64 % liked1 November 2026 — 64 % liked23 August 20261 November 2026
6 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 16:3364no change
12 Oct 2026, 16:3064no change
2 Oct 2026, 16:2364no change
22 Sept 2026, 16:2164no change
2 Sept 2026, 16:1864no change
23 Aug 2026, 16:0264first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.