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Giant Mansion Tycoon 🏡

Giant Mansion Tycoon 🏡

A Roblox experience owned by GameFam Tycoons.

TycoonENTycoonMansionCars

Giant Mansion Tycoon is a Roblox experience in the tycoon genre, created on October 5, 2020. The game has accumulated 7,376,698 lifetime visits and 59,169 favorites. Currently, zero players are active. The title holds an 87 percent like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

🏡 Own your very own super mansion and super cars! 🤠 Explore a big city! 🤑 Show off your own cars and change your own mansion to make it the best! 🚗 Drive amazing cars! 🐦 Follow @gamefamstudios on Twitter for updates & codes Built in collaboration with Devprom Inc. 🔔 Hit the follow game button to get notified when new updates drop! 🔔

Last updated by the developer 15 Mar 2026, 19:39 UTC.

0
playing (measured 10 Aug 2026, 16:35 UTC)
7,376,698
lifetime visits
87%
liked (13,115 👍 / 1,944 👎)
59,160
favourites (8.0 per 1k visits)
5 October 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Mansion Cash
750 R$
Ferrari
600 R$
Radio
200 R$
Material Pack
200 R$
VIP
150 R$
Color Pack
100 R$
3x Driving Cash
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Visited game · welcome2,361,175 · 100.0% win
Camaro Assembled · progression875,168 · 0.00% win
R8 Audi Assembled · other618,988 · 0.00% win
Regera Assembled · other497,411 · 0.00% win
Reached 100K cash · progression487,255 · 0.00% win
Agera Assembled · collection379,236 · 0.00% win
Hellcat Assembled · collection238,688 · 0.00% win
Completed Mansion · progression192,798 · 0.00% win
Vantage Assembled · other184,405 · 0.00% win
Reached 1 Million cash! · progression152,464 · 0.00% win
1h In-game · progression113,501 · 0.00% win
Aventador · collection111,309 · 0.00% win
Chiron · other92,475 · 0.00% win
100 Miles · progression17,019 · 0.00% win
Ferrari Assembled · progression1,255 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8713 August 2026 — 87 % liked23 August 2026 — 87 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 22:3187no change
13 Aug 2026, 22:3087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.