Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Ultra House Tycoon 🏡

Ultra House Tycoon 🏡

A Roblox experience owned by Happpy Studios.

TycoonENtycoonhouse-buildinggroup-join-incentive

Ultra House Tycoon is a Roblox experience in the tycoon genre, created on 2020-10-06. The game has accumulated 19,731,518 lifetime visits and 47,319 favorites. Currently, zero users are playing. The title holds a 75% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

🌟 Use code ULTRAHOUSE for $5,000 Cash! 💼 Join the group and 👍 like the game for $5K Cash! https://www.roblox.com/groups/7632404/Happpy-Studios#!/about ⎯⎯⎯ ⎯⎯⎯ ⎯⎯⎯ ⎯⎯⎯ ⎯⎯⎯ ⎯⎯⎯ ⎯⎯⎯ ⎯⎯⎯ Welcome to Ultra House Tycoon 🏡 ⎯⎯⎯ ⎯⎯⎯ ⎯⎯⎯ ⎯⎯⎯ ⎯⎯⎯ ⎯⎯⎯ ⎯⎯⎯ 🚨Private servers are FREE!🚨 ⭐️ Favorite the game for more updates!

Last updated by the developer 2 Jun 2024, 13:48 UTC.

0
playing (measured 10 Aug 2026, 15:31 UTC)
19,731,518
lifetime visits
75%
liked (12,862 👍 / 4,232 👎)
47,307
favourites (2.4 per 1k visits)
6 October 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P (5x Cash)
349 R$
Double Cash
299 R$
Diamond Dropper
249 R$
Super Car
199 R$
Gold Dropper
199 R$
Police Car
149 R$
Auto Collect
99 R$
Rainbow Magic Carpet
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome8,006,455 · 0.00% win
Play For 15 Minutes · other2,304,882 · 0.00% win
Complete Tycoon · progression866,401 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7513 August 2026 — 75 % liked2 September 2026 — 75 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:0475no change
13 Aug 2026, 16:3875first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.