Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Gotcha!

Gotcha!

A Roblox experience owned by TimeCrunch.

SportsENteam-vs-teamtrap placementdeception

Description (written by the developer; not a statement by this register)

[Note: Gotcha! is currently not being worked on. Bugs will not be fixed, however bug reports will still be accepted in case development resumes in the future.] Premium players can claim the premium trap for free in the shop! Welcome to Gotcha!—the game of fast-paced deception and chaotic team-vs-team action! Place traps in clever locations to throw your enemies off, and sneak past their defenses to score goals for your team! Tips: -You can equip up to 3 traps at once! -When you have hit your max trap tiles, you can still place another one—it just deletes the oldest one you placed. -VIP servers allow you to opt out of the round to stay in the lobby and continue playing the claw machine! A game by Reactl0n and mPhase. Thanks to AbbicusTheGreat for making the trap illustrations and ValkinLikesChez for producing the music!

Last updated by the developer 25 Jul 2026, 15:54 UTC.

0
playing (measured 11 Aug 2026, 03:53 UTC)
211,891
lifetime visits
75%
liked (1,126 👍 / 372 👎)
4,641
favourites (21.9 per 1k visits)
6 October 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Midas Trap
800 R$
Disco Trap
250 R$
x3 Claw Machine Luck
200 R$
Mutation Trap
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome89,122 · 100.0% win
Completed Launch Event! · other7,761 · 0.00% win
Master of Ambush · other2,576 · 0.00% win
Master of Evasion · other1,723 · 0.00% win
Completed Holiday Quest! · progression1,305 · 0.00% win
Met a Developer · social916 · 0.00% win
Completed Second Holiday Quest! · progression547 · 0.00% win
Completed Secret Challenge! · secret407 · 0.00% win
Completed Simulator Event! · progression43 · 0.00% win
Completed Secret Challenge! · secret20 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.