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Murder Mystery 3

Murder Mystery 3

A Roblox experience owned by Official Murder Mystery 3.

HorrorENhorrorsocial deductionupdate

Murder Mystery 3 is a horror experience created on October 7, 2020. The game has accumulated 82,883,865 lifetime visits and 303,016 favorites. It maintains an 82 percent like percentage. Currently, zero users are playing the experience. The description highlights a summer update featuring a new battle pass, limited items, and a supermarket map.

Description (written by the developer; not a statement by this register)

🔥2X Battle Pass XP Weekend 🔥 🌞 🌞 SUMMER UPDATE 🌞 🌞 Enjoy the last couple weeks of Summer with us in Murder Mystery 3! 🌞 🎫 Summer Battle Pass 🔥 💸 New Limited Items 🔥 ❤️‍🔥 New Limited Case 🌞 🛒 Summer Shop ❌ ⚙️ Hitbox Issues Resolved 🚧 UI Revamps 💎 Item Values 📍🏠 New Supermarket Map 🔥 New items on the Wheel 🔥 2 New Secret Code Hunts! *One is on a map, the other one loves listening to music* ⚙️🔧 Bug Fixes and Performance Improvements https://www.roblox.com/groups/7999634/JOIN#!/about 🌟 Credits: inkwaves,simplyalemon,youris,Junozy, for their UGC works! If you see your assets in the game and would like to be credited please feel free to contact us! All UGC items are used with permissions from the holder.

Last updated by the developer 4 Aug 2026, 13:30 UTC.

0
playing (measured 10 Aug 2026, 14:22 UTC)
82,883,865
lifetime visits
82%
liked (98,529 👍 / 21,807 👎)
302,975
favourites (3.7 per 1k visits)
7 October 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x5 Weapons
1,000 R$
VIP
199 R$
Radio
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You've Played · welcome16,101,163 · 100.0% win
Meet A Developer! · other17,910 · 0.00% win
Meet Zacrichey · other7,841 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8223 August 2026 — 82 % liked2 September 2026 — 82 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:3382no change
23 Aug 2026, 13:3082first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.