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Les Beyond East

Les Beyond East

A Roblox experience owned by Divine Sister.

RoleplayENroleplayeastern fantasysocial simulation

Les Beyond East is a roleplay experience created on 2020-10-08. It has accumulated 4,043,016 lifetime visits and 66,777 favorites. Currently, zero users are playing. The experience holds a 79% like percentage. The description mentions Eastern lands, House Maha, and House Maj, along with themes of friendship and night-time chaos involving refugees.

Description (written by the developer; not a statement by this register)

🌸 By divine fate, you crash into the Eastern lands, a beautiful and peaceful world ruled by House Maha and House Maj. ✨ The way of Eastern life is here for you to embrace! Feel the warmth of lasting friendships, the bonds of family, and memories that will never fade, shaped through shared feasts, gentle joys, and a culture that endures. Ah! 🕯️ By day, the public servants care for you with kindness and grace. But when night falls, the shadows awaken with secrets untold. Whispers grow into screams, chaos stirs… what else could it be but the restless refugees causing ruckus beneath the moon? How unholy indeed! ⛏️ Tend the farms, mine for gold! For the Glory of the east! 👉 Join us! https://www.roblox.com/groups/5008654/about ⛩️ Step forth and let the heavens bear witness! Your story in Les Beyond East begins now! Contributors: https://devforum.roblox.com/t/2209032

Last updated by the developer 7 Aug 2026, 16:22 UTC.

0
playing (measured 10 Aug 2026, 14:17 UTC)
4,043,016
lifetime visits
79%
liked (15,982 👍 / 4,318 👎)
66,779
favourites (16.5 per 1k visits)
8 October 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:171first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

(READ DESC) Ruling House!
666,666 R$
Longest Stamina
2,000 R$
Biggest Stomach
1,333 R$
Long Stamina
1,000 R$
Big Stomach
666 R$
Golden Watch
333 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Dying Light · other174 · 0.00% win
BETRAYAL · other3 · 0.00% win
FREEDOM · other3 · 0.00% win
TRUST · other3 · 0.00% win
IGNITED · other3 · 0.00% win
PURITY · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7914 August 2026 — 79 % liked24 August 2026 — 79 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:1879no change
14 Aug 2026, 03:1879first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.