Les Beyond East
A Roblox experience owned by Divine Sister.
RoleplayENroleplayeastern fantasysocial simulation
Les Beyond East is a roleplay experience created on 2020-10-08. It has accumulated 4,043,016 lifetime visits and 66,777 favorites. Currently, zero users are playing. The experience holds a 79% like percentage. The description mentions Eastern lands, House Maha, and House Maj, along with themes of friendship and night-time chaos involving refugees.
Description (written by the developer; not a statement by this register)
🌸 By divine fate, you crash into the Eastern lands, a beautiful and peaceful world ruled by House Maha and House Maj. ✨ The way of Eastern life is here for you to embrace! Feel the warmth of lasting friendships, the bonds of family, and memories that will never fade, shaped through shared feasts, gentle joys, and a culture that endures. Ah! 🕯️ By day, the public servants care for you with kindness and grace. But when night falls, the shadows awaken with secrets untold. Whispers grow into screams, chaos stirs… what else could it be but the restless refugees causing ruckus beneath the moon? How unholy indeed! ⛏️ Tend the farms, mine for gold! For the Glory of the east! 👉 Join us! https://www.roblox.com/groups/5008654/about ⛩️ Step forth and let the heavens bear witness! Your story in Les Beyond East begins now! Contributors: https://devforum.roblox.com/t/2209032
Last updated by the developer 7 Aug 2026, 16:22 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:17 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 03:18 | 79 | no change |
| 14 Aug 2026, 03:18 | 79 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.