The Luxury Elevator
A Roblox experience owned by Murfy's Law.
ObbyENexplorationsecret floorsvoice chat
The Luxury Elevator is an obby experience created on 2016-10-20. It has accumulated 11,460,501 lifetime visits and 91,702 favorites. The title holds an 81% like percentage. Currently, zero users are playing. The description highlights over 130 floors and secret areas, though these specific counts are not verified as measured fields in the provided data.
Description (written by the developer; not a statement by this register)
🕊️ The end is NEVER the end! TLE has officially rebirthed. 🛠️ Expect new content updates, as well as floor refreshes and bugfixes. ⭐ Come join the most luxurious elevator on Roblox! ⬆️ With over 130 floors, you'll never get bored! 🤫 But beware - 25+ secret floors are waiting to be found! 🎙️ Featuring full voice chat and VR support! 📌 Changelog (5/16): ❓ ####### ########
Last updated by the developer 28 Jul 2026, 19:32 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:53 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 19:23 | 81 | no change |
| 13 Aug 2026, 19:21 | 81 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.