Marble Chaos!
A Roblox experience owned by Blocks Box.
SimulatorENphysics-based movementcosmetic shopminigames
Marble Chaos! is a simulator experience created on 2020-10-11. It currently has 14 players, 56,965 favorites, and a 72% like percentage. The game has accumulated 58,216,952 lifetime visits. Players roll as marbles to earn tracks for cosmetics.
Description (written by the developer; not a statement by this register)
🎱 Marble Chaos! is a game where you can roll around the game world with a ball/marble character! 🛤️ Roll around the world or play minigames to obtain tracks which you can use to purchase cosmetics in the shop! Recent Updates: - 🎤 Voice Chat! You can now use voice chat in Marble Chaos! - 🎡 Ferriswheel! The ferris wheel has been re-added! ❤️ Remember to 👍LIKE and 🌟FAVORITE the game for new updates!
Last updated by the developer 22 Jun 2025, 16:31 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:22 | 24 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 1 Nov 2026, 14:22 | 72 | no change |
| 22 Oct 2026, 14:20 | 72 | no change |
| 12 Oct 2026, 14:19 | 72 | no change |
| 2 Oct 2026, 14:17 | 72 | no change |
| 22 Sept 2026, 14:16 | 72 | no change |
| 12 Sept 2026, 14:08 | 72 | no change |
| 2 Sept 2026, 14:05 | 72 | no change |
| 23 Aug 2026, 14:02 | 72 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.