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🚪[BACKROOMS] - The Elevator Of Terror 2

🚪[BACKROOMS] - The Elevator Of Terror 2

A Roblox experience owned by Epic Studios Games Inc..

HorrorENbackroomshorror survivalelevator

🚪[BACKROOMS] - The Elevator Of Terror 2 is a horror experience created on 2020-10-13. It has accumulated 3,874,542 lifetime visits and 9,347 favorites. Currently, 4 players are active. The title holds a 52% like percentage. The description highlights new maps, a season update, and bug fixes within the game's context.

Description (written by the developer; not a statement by this register)

⚠️ Watch out for the meteorite, it could be your end... ⚠️ Welcome to The Elevator of Terror 2. 💥 Will you survive the terrifying nightmares that await you? 💀 🔥 NEW UPDATE - 6 News Maps! - New Season 12! - Bugs Fixed! - New TOP 15% Reward! ☠️ Explore the maps, collect coins, and get items from the store to make your survival easier. 😱 Tags: Roblox, Horror, Terror, Backrooms, Demon hunters, Elevator horror, Horror elevator, elevator classic

Last updated by the developer 10 Aug 2026, 05:47 UTC.

4
playing (measured 10 Aug 2026, 17:20 UTC)
3,874,542
lifetime visits
51%
liked (2,025 👍 / 1,911 👎)
10,620
favourites (2.7 per 1k visits)
13 October 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Weapon Pack 🔫
350 R$
Roxane Wolf
275 R$
Bruno & Camilo
270 R$
Zombie Trap 🪦
255 R$
Defender Raven 🐦‍⬛
250 R$
Mommy Long Legs
245 R$
Jetpack
240 R$
Flying Carpet
155 R$
Cloud 🌤️
155 R$
Broom 🧹
155 R$
Smurf Cat Skin
110 R$
Season 12 🎁
99 R$
BOOST XP 🚀
95 R$
Cat Chain
50 R$
VALENTINE'S SEASON - SEASON 11
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing! · welcome2,223,071 · 100.0% win
You beat Steve! · progression25,281 · 0.00% win
You defeated the Ginger boss! · progression8,088 · 0.00% win
You touched the meteor. · other7,975 · 33.3% win
Mad City: Plasma Ray · other7,536 · 0.00% win
You beat Boss Stonks! · progression7,186 · 0.00% win
You beat the Pumpkin Boss! · progression6,632 · 0.00% win
Tralalero Tralala · other4,424 · 0.00% win
You defeated the Broken Heart Boss! · progression4,238 · 0.00% win
Sonic are you? · other2,508 · 0.00% win
CutoGato · other1,817 · 0.00% win
You found a Christmas Derpsp! 😡🎅 · collection1,098 · 0.00% win
Metroman · other979 · 0.00% win
Devil’s Throne · other904 · 0.00% win
Did you go up? · progression838 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

515251.514 August 2026 — 52 % liked24 August 2026 — 51 % liked3 September 2026 — 51 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:3751no change
24 Aug 2026, 03:3651-1
14 Aug 2026, 03:3552first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.