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Posterity Isles DarkRP

Posterity Isles DarkRP

A Roblox experience owned by Posterity Isles.

RoleplayENDarkRPRoleplayTropical

Description (written by the developer; not a statement by this register)

Refer to the in-game Guide page for further details on how to get started! "Welcome to the lovely Posterity Isles, the perfect vacation destination for the whole family, and the cousins too!" "Drive around on the latest and greatest civilian hovering vehicle technology provided to us by the various rental services on the island." "Partake in various fun games with the locals or even set up a shop of your own and make this business trip into a business of your own making." "Leave all your worries back at mainland because you'll never want to leave this little tropical paradise." — Posterity Isles Promotion Committee: Circa 2003 Contributions: Models: ijadenfellow Props: tola445152 Texture Artist: zeloton_64 Programming: THEsuperTERROR Icon Designer: LivingTumor_exe Animations/Map Design: QuartMartial

Last updated by the developer 27 Mar 2026, 22:36 UTC.

0
playing (measured 11 Aug 2026, 12:53 UTC)
154,346
lifetime visits
72%
liked (728 👍 / 282 👎)
2,064
favourites (13.4 per 1k visits)
13 October 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Advisor
600 R$
Black Market Dealer
500 R$
Inventor
500 R$
Donation
250 R$
Custom Job Tag
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Frugal Black Market Dealer · other356 · 0.00% win
Inventor · other330 · 0.00% win
Certified Lumberjack · other277 · 0.00% win
Economical Advisor · other190 · 0.00% win
Compulsive Shopper · collection64 · 0.00% win
???? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7215 August 2026 — 72 % liked14 September 2026 — 72 % liked24 October 2026 — 72 % liked15 August 202624 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 11:3372no change
14 Sept 2026, 08:4872no change
15 Aug 2026, 07:0572first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.