Data and Flx's Tower of hell
A Roblox experience owned by Group data50090.
ObbyENTower of Hell cloneObbyHard difficulty
Description (written by the developer; not a statement by this register)
TYSM for IOOO Visits!!!!! I challenge myself (data) to recreate TOH and I did it! Leave a thumbs up pls... and favorite UPDATES: -Updated the level system mean level reset (sorry but the good thing is u can level up easier) WARNING - Don't dislike because of RAGE or Impossible transition Developer: data - Scripter f l x c l e - Builder and thumbnail maker tags (Ignore): TOH,tower of hell, data, Ko, kooooonggggg, tower, of, heck, tower of heck, tower of hecc, obby, no checkpoint obby, hard obby, normal obby,f l x c l e,
Last updated by the developer 28 Feb 2024, 14:12 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Aug 2026, 15:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.