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iPhone 17 Obby 📱

iPhone 17 Obby 📱

A Roblox experience owned by Snowless.

ObbyENAppleObbyEasy

iPhone 17 Obby is an obby experience created on 2020-10-16. It has accumulated 11,234,006 lifetime visits and 27,490 favorites. The current player count is 0. The experience holds a 61% like percentage. It is categorized under the obby genre.

Description (written by the developer; not a statement by this register)

📱 Welcome to iPhone 17 Obby! Run and jump through a fun & easy 90 stage obby inside the new iPhone 16! ⭐ Like and favorite for more updates!

Last updated by the developer 18 Oct 2025, 19:14 UTC.

0
playing (measured 11 Aug 2026, 08:16 UTC)
11,234,006
lifetime visits
61%
liked (4,174 👍 / 2,624 👎)
27,488
favourites (2.4 per 1k visits)
16 October 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Laser Gun
200 R$
Fusion Coil
80 R$
Gravity Coil
60 R$
Speed Coil
50 R$
Golden Boombox
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,910,643 · 100.0% win
You Won! · progression1,086,443 · 0.00% win
Stage 10 · progression38,483 · 0.00% win
Stage 20 · progression12,198 · 0.00% win
Stage 30 · progression10,500 · 0.00% win
Stage 40 · progression9,112 · 0.00% win
Stage 50 · progression7,008 · 0.00% win
Stage 60 · progression6,365 · 0.00% win
Stage 70 · progression5,204 · 0.00% win
Stage 80 · progression4,579 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.