π¨ Work at a Hotel! π¨ | Waypoint Hotels
A Roblox experience owned by Waypoint Hotels.
RoleplayENhotel roleplaysocial hangoutjob simulation
π¨ Work at a Hotel! π¨ | Waypoint Hotels is a roleplay experience created on 2020-10-16. The game has accumulated 797,772 lifetime visits and 18,200 favorites. Currently, zero users are playing. The title holds a 56% like percentage. The description highlights features such as managing hotel operations, exploring a large island, and interacting with nearly 20 available pets.
Description (written by the developer; not a statement by this register)
π΄ Welcome to Waypoint Hotels π Be sure to join the βWaypoint Hotelsβ group for exclusive in-game perks: https://www.roblox.com/groups/6877074/Waypoint-Hotels#!/about πͺ Interact with new community members π©βπΌ Manage operation at Waypoint Hotels π Ride through waves on our brand new jetskis π Enjoy the sunset on the island shoreline ποΈ Experience camping on our campground π Drive and explore through our large island πΆ We have almost 20 pets that you can choose from; claim them today π» Interested in working at Waypoint Hotels? Head over to our Quiz Center: https://www.roblox.com/games/5838386001 Development Credits: βοΈ killerbobyea123, xJa_ys π§Ύ Kev_nn, Hypietos Tags: hotel roleplay simulator hotel hotel hotel social hangout game roleplay world hotel hotel popular tycoon hotel hotel hotel hotel hotel job fun hilton hotel nova echelon job fun cool
Last updated by the developer 4 Jan 2026, 18:20 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.