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[Summer] Clicking simulator

[Summer] Clicking simulator

A Roblox experience owned by bacon army bros.

Clicker & idleENclickersummer updateleaderboard

Description (written by the developer; not a statement by this register)

**Update Log: We released the Summer update and added support for 3 gear types!** Welcome to Clicking Simulator a great place to vibe and hangout with your friends! Click as much as you can to get to the top of the leaderboard and to unlock more worlds! Check out our group for updates and more! Make sure join our community server. DISCLAIMER: Game is not finished yet, there can be a lot of bugs. We are trying to fix this asap. Updates are also not regularly. PLEASE IGNORE #tags #clicking #simulators #robux #roblox #click #tap #leaderboard #fun #game

Last updated by the developer 11 Apr 2025, 17:40 UTC.

0
playing (measured 12 Aug 2026, 09:06 UTC)
1,649
lifetime visits
69%
liked (9 👍 / 4 👎)
17
favourites (10.3 per 1k visits)
18 October 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 09:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
200 R$
SUPER DONATION
70 R$
Donation
30 R$
rebirth x2
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played · welcome335 · 0.00% win
under the sea · other39 · 0.00% win
Complete the Obby! · progression12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.