Cartoon Obby!! 🏃♂️ 575 Stages!
A Roblox experience owned by Bloxtun's Games.
ObbyENobstacle courserebirth mechanicpet collection
Cartoon Obby!! 🏃♂️ 575 Stages! is an obby experience created on 2020-10-20. It has accumulated 6,400,593 lifetime visits and 10,433 favorites. The game holds a 67% like percentage. Currently, zero users are playing. The description notes over 500 stages, 40 pets, and 60 trails, with updates adding new content regularly.
Description (written by the developer; not a statement by this register)
*SHUTDOWN = UPDATE* 👋 Welcome to Bloxtun's newest obby: Cartoon Obby! With over 500 stages to complete, over 40 pets to unlock, and over 60 trails to unlock, you will be sure to have hours full of fun gameplay! When you make it to the end of the obby you can Rebirth and will be rewarded 100 Points as well as +1 Rebirth on the leaderboard! You will not lose anything from Rebirthing! Can you make the global leaderboard? Play now! 📅 UPDATE October 6th: + 5 New stages! + Will be adding 5 stages every other day! 🏃♂️ 575 Stages! 📅 We update this game with new stages, pets, trails, and features very frequently! Be sure to check back often! 👍 Please leave a like if you enjoy the game! We appreciate your support! 🔔 Be sure to favorite and follow the game so you know when we update! 🔨 Built, Designed & GFX by Bloxtun 📜Scripted by Wrathsong!
Last updated by the developer 21 Aug 2025, 01:31 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.