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🧪 SCP Escape - Run and Hide

🧪 SCP Escape - Run and Hide

A Roblox experience owned by 2GO.

HorrorENSCP FoundationHorrorEscape Room

SCP Escape - Run and Hide is a horror experience created on 2020-10-20. The game has accumulated 2,017,972 lifetime visits and 30,167 favorites. It maintains a 74% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

🕹️ You and other Class D prisoners are put into a testing facility with a single SCP - to witness and research the capabilities of the SCP. Always being watched, you and the others must complete tasks and hack numerous safes to earn your freedom. 🔑 Class D - Escape the testing site and avoid the SCP 💀 SCP - find and terminate all Class D personnel SCP 96 coming

Last updated by the developer 10 Feb 2024, 13:19 UTC.

0
playing (measured 10 Aug 2026, 15:38 UTC)
2,017,972
lifetime visits
74%
liked (6,592 👍 / 2,313 👎)
30,143
favourites (14.9 per 1k visits)
20 October 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Own Outfit
699 R$
VIP
499 R$
Double Cash
399 R$
Double XP
399 R$
2X SCP
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined · welcome909,093 · 100.0% win
Hacked a Safe · other252,615 · 0.00% win
Help a fellow up · other196,357 · 0.00% win
Escape the Foundation · progression157,129 · 0.00% win
Failed Experiment · other121,368 · 0.00% win
Win as the Burning Man · progression121,147 · 0.00% win
Hacking Master · other28,002 · 0.00% win
Hack 20 Safes · progression15,023 · 0.00% win
Rank 10 · progression8,272 · 0.00% win
Escape 20 Times · progression3,189 · 0.00% win
Win as the Plague Doctor · progression2,700 · 0.00% win
Win as the Zombie · progression1,812 · 0.00% win
Hack 100 Safes · progression1,791 · 0.00% win
Devastating Results · other1,196 · 0.00% win
Win as the Mask · progression1,107 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7414 August 2026 — 74 % liked23 October 2026 — 74 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 12:2274no change
14 Aug 2026, 09:2274first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.