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Neutront Research Facility

Neutront Research Facility

A Roblox experience owned by Neutront Labs and Facilities.

HorrorENhorrorfacility explorationnuclear theme

Description (written by the developer; not a statement by this register)

//UNDERGOING DEVELOPMENT// ☢️ This game is still in development so please report any issues or ideas in our group or server! Controls: Shift to run 🔧 Join the group to get special features in-game such as a keycard which allows you to access most of the facility! I did use some other peoples models, i wouldn't be able to make such a game without them. Tags: Reactor, Core, Meltdown, Portal, Facility, Meltdown, Science, Research, Reactor, Underground, Energy, Neutron, Atom, Warhead, Industrial, core game, Laboratories, Labs, Portal, Neutront, Showcase, Laser, Nuclear, Beam, Testing, Main, Lore, Horror, Site, Neutronium

Last updated by the developer 25 Feb 2024, 18:41 UTC.

0
playing (measured 12 Aug 2026, 07:33 UTC)
1,466
lifetime visits
73%
liked (11 👍 / 4 👎)
65
favourites (44.3 per 1k visits)
23 October 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 07:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the facility! · welcome598 · 0.00% win
You started the laser! · other64 · 0.00% win
You met the founder! · other23 · 0.00% win
F R O G · secret14 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.