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Roblox Gear Fighters!

Roblox Gear Fighters!

A Roblox experience owned by Cattogen's Supreme Empire.

Fighting & PvPENcombatuser-generated-contentabandoned

Description (written by the developer; not a statement by this register)

(No longer being updated and broken) Welcome to Gear Fighters here you can battle your friends with select Roblox gears and play cool game modes! Please remember that this game is still in development so there may be a lot of bugs!! Make sure to join our group! https://www.roblox.com/groups/5388141/Cats-Studio-Development#!/about Want to create your very own map for this game simply get this model and design your own map! https://www.roblox.com/library/5891046481/Map-Build-Kit !!!Private servers do not award points to winners!!! Gears by: Roblox Game by: CATSarekittens Screenshots by: Toast10645

Last updated by the developer 12 Mar 2025, 06:09 UTC.

0
playing (measured 14 Aug 2026, 15:16 UTC)
1,351
lifetime visits
88%
liked (35 👍 / 5 👎)
30
favourites (22.2 per 1k visits)
23 October 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 15:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Points
200 R$
2x Votes
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other329 · 0.00% win
You're not supposed to be here. · secret12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.