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Project Power-UP

Project Power-UP

A Roblox experience owned by Everyedit's Fan Group.

MinigamesENminigamecollectioncompetitive

Description (written by the developer; not a statement by this register)

⚠️ Note: A very big update is being worked on, please be patient! 🏃‍♀️ Collect Power-UPs to become stronger then compete against your opponents in a random minigame to put your collection into good use. 🎮 Participate in 18 different minigames; this includes races, player vs player combat, endurance and even cooperative minigames. ⭐ Private Server owners have access to the Developer Tools, where you can manipulate the timers, choose any minigame and more! However, you cannot gain fragments or cores...

Last updated by the developer 26 Jun 2026, 03:06 UTC.

0
playing (measured 12 Aug 2026, 21:38 UTC)
4,430
lifetime visits
91%
liked (48 👍 / 5 👎)
77
favourites (17.4 per 1k visits)
23 October 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 21:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Booster Pass
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Steps · progression100 · 0.00% win
Met the Creator! · social23 · 0.00% win
Power-UP Collectionist · collection7 · 0.00% win
Extreme Mode Unlocked · progression6 · 0.00% win
Shiny Collectionist · collection6 · 0.00% win
Box Annihilator · progression6 · 0.00% win
Symbol Of Tenacity · progression4 · 0.00% win
Ability Master · progression4 · 0.00% win
Passive Sage · progression3 · 0.00% win
Daily Ace · progression3 · 0.00% win
24/7 · progression3 · 0.00% win
Who needs power-ups? · progression3 · 0.00% win
The Unrivaled · progression2 · 0.00% win
Player Terminator · progression2 · 0.00% win
Secret #3 · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.518 August 2026 — 90 % liked17 October 2026 — 91 % liked18 August 202617 October 2026
2 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 05:1591+1
18 Aug 2026, 01:2090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.