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[Dave & Bambi] Friday Night Funkyn' RP

[Dave & Bambi] Friday Night Funkyn' RP

A Roblox experience owned by Imded Studios.

RoleplayENFriday Night Funkin'RoleplayMorphing

[Dave & Bambi] Friday Night Funkyn' RP is a roleplay experience created on October 24, 2020. The game allows players to morph into characters and interact. It has accumulated 65,989,349 lifetime visits and 220,894 favorites. Currently, four users are playing. The experience holds an 82% like percentage. It features content suitable for ages 13 and up.

Description (written by the developer; not a statement by this register)

"Little info, you have FULL PERMISSION to stream, letsplay, meme, do WHATEVER you want with the game. Use the music in videos you do, use art, ANYTHING. GO CRAZY BRO." - FNF Team This game is where you can morph into any FNF characters and roleplay with other players. You can also just test the morphs I imported into this game and I have a tutorial on how to use the arrow notes in my Channel (Imded). Please like if you enjoy this game also contains 13+ stuffs all credits goes to the original Friday night funkyn' creators ninja_muffin99 - Programming PhantomArcade and evilsk8r - Artists kawaisprite - Music Tags : Friday Night Funk , Friday Night Funkyn' , friday night funk

Last updated by the developer 18 Feb 2023, 04:34 UTC.

4
playing (measured 10 Aug 2026, 14:18 UTC)
65,989,349
lifetime visits
82%
liked (39,540 👍 / 8,390 👎)
220,868
favourites (3.3 per 1k visits)
24 October 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Camera Locker
35 R$
Tip Jar
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Showtime! · other1,442,298 · 10.3% win
The Betrayer · other1,088,850 · 5.1% win
The Bad Boi · other1,036,594 · 7.7% win
The Clown · other984,583 · 2.6% win
ouch · other961,484 · 5.1% win
Garcello · other911,447 · 5.1% win
The Fangirl?? · other817,838 · 2.6% win
The Self-Aware · other688,718 · 0.00% win
secret morph · secret668,443 · 0.00% win
The Scarecrow · other658,339 · 2.6% win
The Introvert Dude · other562,183 · 2.6% win
VS Sunday · other521,229 · 2.6% win
literally every badge morph · other458,382 · 7.7% win
A pajkos szikla. · other447,301 · 2.6% win
Green crewmate · collection364,517 · 2.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8223 August 2026 — 82 % liked2 September 2026 — 82 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:5282no change
23 Aug 2026, 13:4882first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.