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Nerfed Towers of Hell

Nerfed Towers of Hell

A Roblox experience owned by Nerfed Towers of Hell.

ObbyENTower of HellObbyNerfed/Easier

Description (written by the developer; not a statement by this register)

Welcome to Nerfed Towers of Hell, an EToH fangame where you can play soul-crushing towers but they are nerfed to be (way) easier! All credit goes to the original tower creators; we've only nerfed them. If any of the tower creators want to get a tower removed from this game, send me a message & I will do it. Tags (ignore): Toh, tower of hell, etoh, eternal towers of hell, jtoh, jukes towers of hell, tiered, tiered obbies, obby, nerfed, nerfed towers, easy

Last updated by the developer 30 Jul 2026, 18:27 UTC.

0
playing (measured 12 Aug 2026, 03:18 UTC)
477,174
lifetime visits
53%
liked (906 👍 / 809 👎)
1,847
favourites (3.9 per 1k visits)
24 October 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 03:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vertical Mobility
500 R$
Bootleg Coil
210 R$
Heal Coil
143 R$
TraiI Mix of Hecc
10 R$
Tip
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Play the game! · welcome140,645 · 57.1% win
Beat the Tower of Difficulty Chart: Nerfed · progression5,990 · 0.00% win
Complete the Practice Obby · progression2,149 · 19.0% win
Beat the Tower of Thinning Layers: Nerfed · progression1,992 · 0.00% win
Beat the Tower of Confusion: Nerfed · progression1,279 · 0.00% win
Beat the Totally a Nerf · progression1,262 · 0.00% win
Beat the Thanos Tower: Nerfed · progression1,066 · 0.00% win
Beat the Tower of High Adrenaline: Nerfed · progression310 · 0.00% win
Beat the Tower of Double Trouble: Nerfed · progression302 · 0.00% win
Beat the Tower of Glitching and Healing: Nerfed297 · 0.00% win
Beat the Tower of Impossible Movement: Nerfed · progression285 · 0.00% win
Beat the Tower of Mind Breaking: Nerfed · progression270 · 0.00% win
Beat the Tower of Curved Ascent: Nerfed · progression217 · 0.00% win
Beat the Tower of Terrifying Beauty: Nerfed · progression210 · 0.00% win
Beat the Tower of Externalizing Insanity: Nerfed · progression194 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5314 August 2026 — 53 % liked24 August 2026 — 53 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 21:4553no change
14 Aug 2026, 21:3453first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.