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Minus Decendance

Minus Decendance

A Roblox experience owned by Vanilla Deluxe.

HorrorENhorrorroguelikesurvival

Minus Decendance is a horror experience created on 2020-10-26. It has accumulated 8,191,015 lifetime visits and holds 61,153 favorites. The game maintains an 80% like percentage. Currently, one user is playing. The experience is categorized under the horror genre.

Description (written by the developer; not a statement by this register)

>a roguelike horror experience >get as deep as possible without dying v0.17 - New Lobby Exploiting will result in a permanent ban. Glitching can and will get you kicked depending on how much warnings you recieved from glitching.

Last updated by the developer 1 Aug 2026, 23:52 UTC.

1
playing (measured 10 Aug 2026, 16:52 UTC)
8,191,015
lifetime visits
80%
liked (19,157 👍 / 4,890 👎)
61,161
favourites (7.5 per 1k visits)
26 October 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:529first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lifeform Scanner
150 R$
Night Vision Goggles
150 R$
Enemy Distance Tracker
150 R$
Double Votes
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Gift #5 · collection51,380 · 0.00% win
Gift #8 · collection21,976 · 5.8% win
Gift #1 · other13,481 · 0.00% win
Delver I · progression5,990 · 17.4% win
Gift #3 · other4,998 · 0.00% win
Gift #2 · collection4,325 · 0.00% win
Gift #6 · collection2,981 · 0.00% win
Delver II · progression2,512 · 5.8% win
A Glitch in the System · secret1,374 · 0.00% win
Delver III · progression363 · 0.00% win
Delver IV · progression0 · 0.00% win
Desperate Survival · progression0 · 0.00% win
Delver V · progression0 · 0.00% win
Danger! Danger! · other0 · 0.00% win
Funhouse · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8013 August 2026 — 80 % liked23 August 2026 — 80 % liked2 September 2026 — 80 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:4680no change
23 Aug 2026, 21:4580no change
13 Aug 2026, 21:3880first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

minus-decendance.fandom.com5 active editors · 3,545 edits
82 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.