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Game Prototype version t1a1 (Unstable)

Game Prototype version t1a1 (Unstable)

A Roblox experience owned by IMPOSSIBLE_TEAM.

OtherENprototypecombatlevels

Description (written by the developer; not a statement by this register)

This is a game prototype Feature Added: -Levels(Testing) -Gold -DataStore -NPCs(In work) -Animations (Testing) -Inventory system (In work) -Combat system (In work) -IPT Anti Cheat v1.0(Testing) Change log version t1a1 Unstable -Fix the damage indicator; -Change the wind effect to play when the 3rd sword animation is playing; -Added a small cooldown when the 3rd sword animation is playing for preventing the wind effect to disapear while doing the first sword animation; -Added a Anti cheat(Testing); -Moved the wind effect by 1 stud up; -Shift the wind effects when they are playing. For any questions or feed backs about this update contact: eli3789, Thank you and enjoy! Note that the anti cheat is still in his test phase, so expect false kick. For more information about the anti cheat message eli3789 in private. Thank you! Current bugs: -The second sword does not work

Last updated by the developer 18 Nov 2024, 04:38 UTC.

0
playing (measured 21 Aug 2026, 01:05 UTC)
131
lifetime visits
27 October 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 01:050first reading

Concurrent players at each of our measurements (insert-on-change).