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The Elevator

The Elevator

A Roblox experience owned by DarkNight's Gaming Community.

HorrorENhorrormysteryjumpscare

Description (written by the developer; not a statement by this register)

The Elevator - A game where you go in an elevator, BUT... it's not what you expect... unless you played it already! But if you haven't and you wanna find out what happens, all you gotta do is click the big green play button! Update: - bug fix - Halloween Maze Floor I hope you have fun!

Last updated by the developer 17 Oct 2021, 20:15 UTC.

0
playing (measured 12 Aug 2026, 17:30 UTC)
1,125
lifetime visits
71%
liked (5 👍 / 2 👎)
10
favourites (8.9 per 1k visits)
29 October 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 17:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P.
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks For Playing! · welcome308 · 0.00% win
Never gonna give you up · other87 · 0.00% win
Bonus Ducks · collection46 · 0.00% win
Potato · collection44 · 0.00% win
Meeting The Owner! · other40 · 0.00% win
Beep Boop! · progression27 · 0.00% win
You Escaped! · progression24 · 0.00% win
Code Master · secret21 · 0.00% win
Obby Winner! · progression16 · 0.00% win
You Escaped! · progression10 · 0.00% win
V.I.P. · other4 · 0.00% win
Speed Run · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.