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Clock's Difficulty Chart Obby HARD

Clock's Difficulty Chart Obby HARD

A Roblox experience owned by clocks forever.

ObbyENdifficulty chartparkourrebirth economy

Clock's Difficulty Chart Obby HARD is an obby experience created on 2020-10-31. It has accumulated 110,315,772 lifetime visits and 222,950 favorites. Currently, 73 users are playing. The experience holds a 42% like percentage. It features 100 stages across 10 difficulty levels.

Description (written by the developer; not a statement by this register)

👍 LIKE = PRO 💪 🌟 Welcome to Clock's Difficulty Chart Obby HARD ⚡ With 100 stages across 10 difficulty levels. Can you beat them all? Effortless, Easy, Medium, Hard, Challenging, Difficult, Intense, Extreme, Unreal, Error 🏆 Thank you for 100 million visits! ⏩ Shorten your Free Skip timer by up to 30 minutes. View the Free Skip section in the Shop for more information. 💪 Practice your skills in the practice area. 💰 Earn coins by rebirthing and use them to buy trails in the shop. 🔄 Quickly reset your character by pressing 'R'. 🎉 Play Clock's Difficulty Chart Obby 2 too. 👥 Join our group: Clocks Forever https://www.roblox.com/communities/6746961 🚀 More exciting features are coming soon. Stay tuned for updates and new challenges. Created by Clocks Forever - an experience studio on Roblox Thank you for playing. 📌 DCO, Platformer, Impossible Obby, Difficult Obby, Challenge, Tower, Obstacle Course, Parkour

Last updated by the developer 24 Jun 2026, 10:42 UTC.

73
playing (measured 10 Aug 2026, 15:23 UTC)
110,315,772
lifetime visits
42%
liked (50,042 👍 / 68,068 👎)
230,874
favourites (2.1 per 1k visits)
31 October 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:2379first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
200 R$
Gravity Coil
199 R$
Double Jump
150 R$
Speed Coil
99 R$
Rocket Launcher
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome48,641,610 · 100.0% win
Effortless · other32,836,875 · 100.0% win
Easy · other19,879,014 · 74.0% win
Medium · other10,906,091 · 34.7% win
Hard · other9,099,128 · 25.7% win
Challenging · other3,057,425 · 10.6% win
Difficult · other1,853,282 · 6.6% win
40M Visits Event · other1,410,787 · 0.00% win
10M Visits Event · other632,728 · 0.00% win
Intense · other469,060 · 1.9% win
30M Visits Event · other380,282 · 0.00% win
Extreme · other348,808 · 1.4% win
Unreal · other160,262 · 1.1% win
5M Visits Event · other151,944 · 0.00% win
1M Visits Event · other129,328 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4223 August 2026 — 42 % liked2 September 2026 — 42 % liked12 September 2026 — 42 % liked22 September 2026 — 42 % liked2 October 2026 — 42 % liked12 October 2026 — 42 % liked22 October 2026 — 42 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 41–43 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 13:2142no change
12 Oct 2026, 13:2042no change
2 Oct 2026, 13:1942no change
22 Sept 2026, 13:1842no change
12 Sept 2026, 13:1742no change
2 Sept 2026, 13:0842no change
23 Aug 2026, 13:0542first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

429,436
YouTube views across 17 matched videos

Most-viewed match: “ОББИ, НО СЛОЖНОСТЬ - ДОНАТЕРСКАЯ! Roblox Clock's Difficulty Chart Obby HARD”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 26 Oct 2026, 04:20 UTC.