The Seventh's Haven
A Roblox experience owned by The Children Of Devourer.
RoleplayENvibe roomroleplayaesthetic
Description (written by the developer; not a statement by this register)
This Residence is the embodiment of my greatness and represents my failure, even perfection can make mistakes. Heavily Inspired by Vibe rooms and HayashiRai's Appartement best played with graphics halfway or higher playable on mobile but not recommended To close the sticky note/book Gui just click/tap on it All Scripts and models were made by me and my team, with the exceptions of a few who were made by other myths to who I've given a script and credit in compensation Note that this game is not finished and massive updates are coming soon Next update: More content inside the haven Retirement was short. ~~Credits&Team~~ Collusius - Modelling Teraunim - Modelling Mental1ty - Modelling The_FrozenDevourer - Modelling/Animations The_GreatDevourer - Scripting/Modelling/Maps/Visual&Sound Design
Last updated by the developer 25 Jan 2024, 00:12 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 10:20 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.