Catching Simulator
A Roblox experience owned by Tycoon Anime!!.
SimulatorENmonster catchingpet collectionstrength training
Catching Simulator is a simulator experience created on 2020-11-01. It has recorded 6,465,095 lifetime visits and 8,093 favorites. The game maintains an 88% like percentage. Currently, zero users are playing. The description highlights daily stages, strength training, and pet collection mechanics.
Description (written by the developer; not a statement by this register)
Welcome to Monster Simulator! NEW STAGES DAILY! 🏋️ Train to gain strength 🥊 Fight to catch new legs! 🏆 Collect victories and pets! PREMIUM PLAYERS GAIN +10% Strength Level and +10% SPEED ❤️ Like the game and join the group to get a 20% strength bonus! ❤️ Like the game for updates and codes! Free PET code: LIKE Tags: Race, Colors, Swords, Monsters, Raid, Friends, Fun, Speed, Fast, Collect, Pets, Ragdoll, Rainbow, Colorful, Rebirth, Energy, Stars, Racing, Raid, Friends, Billy.
Last updated by the developer 14 Mar 2026, 22:02 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.