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Nextbot Invasion! [NEXTBOTS!πŸŒ•]

Nextbot Invasion! [NEXTBOTS!πŸŒ•]

A Roblox experience owned by Eternal Dark Clan.

HorrorENhorrorchasesurvival

Nextbot Invasion! [NEXTBOTS!πŸŒ•] is a horror experience created on 2020-11-01. It has accumulated 8,926,756 lifetime visits and 11,679 favorites. The game holds a 73% like percentage. Currently, zero users are playing. The experience features 55 current nextbots and includes badges for achievements.

Description (written by the developer; not a statement by this register)

Nextbot Invasion is inspired by GMod and Classic: The Horror Mansion. Tip: Nextbots are RAGING every last seconds so you should RUN/HIDE! ━━━━━━━━━━━━━━━━━━━━━━━━ Update: [v9.05] 07/22/24βœ… - FREE Bloxiade! (Increase Speed) - Enhanced Nextbot AI! - BUFF: Nextbot Rage Speed! Current Nextbots: 55 Obtain Badges = ACHIEVEMENT πŸ›‘ ━━━━━━━━━━━━━━━━━━━━━━━━ LET'S SUPPORT OLD STYLE GAME! Play, Leave a [πŸ‘/πŸ”Ό] LIKE and add it to your [⭐] FAVORITES! Game Related: nico's nextbots, escape, nextbot, backrooms, png, evade, survival, survive, nextbots

Last updated by the developer 26 Oct 2024, 17:30 UTC.

0
playing (measured 10 Aug 2026, 14:16 UTC)
8,926,756
lifetime visits
74%
liked (2,036 πŸ‘ / 728 πŸ‘Ž)
11,761
favourites (1.3 per 1k visits)
1 November 2020
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:161first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Body Swap Potion
499 R$
Murderer Knife
399 R$
VIP Pass
250 R$
Ruby Boombox
150 R$
Ghost Step
149 R$
Epic Sauce
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge Β· welcome3,716,746 Β· 78.6% win
Dark Side of Robloxia Β· other1,069,443 Β· 11.6% win
Welcome - The Backrooms Β· welcome600,529 Β· 11.6% win
Finished - Red Light Green Light Β· progression180,191 Β· 0.00% win
The Sign of Christmas Β· other127,395 Β· 4.6% win
The Spirit of Halloween Β· other110,617 Β· 4.6% win
Easter Egg in Robloxia Β· secret80,180 Β· 0.00% win
??? Β· other57,277 Β· 9.2% win
SCP-087: The End Β· progression37,575 Β· 2.3% win
Lost Dragon Ball Β· collection28,298 Β· 0.00% win
Ao Oni: The End Β· progression28,071 Β· 4.6% win
Robloxia 2.0: 1st Ending Β· progression19,867 Β· 0.00% win
Melvin - Real Identity Β· other6,356 Β· 0.00% win
Meet the Creator Β· welcome2,887 Β· 0.00% win
I am a witness... Β· other1,621 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

737473.513 August 2026 β€” 73 % liked23 August 2026 β€” 73 % liked2 September 2026 β€” 73 % liked12 September 2026 β€” 73 % liked22 September 2026 β€” 73 % liked2 October 2026 β€” 74 % liked12 October 2026 β€” 74 % liked22 October 2026 β€” 74 % liked1 November 2026 β€” 74 % liked13 August 20261 November 2026
9 measurements spanning 80 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 73–74 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 21:1774no change
22 Oct 2026, 21:1674no change
12 Oct 2026, 21:1574no change
2 Oct 2026, 21:0874+1
22 Sept 2026, 21:0773no change
12 Sept 2026, 21:0673no change
2 Sept 2026, 21:0673no change
23 Aug 2026, 21:0573no change
13 Aug 2026, 21:0473first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.